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AI Insights · Timothy · April 2024

Top 5 Cooking Games in Peru: Q1 2024 Performance

In the first quarter of 2024, the top 5 cooking games in Peru showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower reveals insights into these trends.

Top 5 Cooking Games in Peru: Q1 2024 Performance

In the first quarter of 2024, the top 5 cooking games in Peru exhibited notable performance metrics. The data, sourced from Sensor Tower, provides a comprehensive look into the trends in downloads, revenue, and active users for these popular games.

Pizza Ready! from Supercent, Inc. saw a significant rise in weekly revenue, starting from $27 in early January and peaking at $112 by the end of March. Weekly downloads showed strong growth, reaching 63.4K in mid-February and ending the quarter at 58.1K. The game also experienced an increase in weekly active users, climbing from 65.5K in early January to 100K by the end of March.

Sandwich Runner by DWANGO Co., Ltd. did not generate revenue during this period, but its weekly downloads fluctuated, peaking at 17K in late January. The game maintained a steady number of weekly active users, averaging around 145K to 161K throughout the quarter.

Good Pizza, Great Pizza from TAPBLAZE showed moderate weekly revenue, with the highest at $112 in mid-January. Weekly downloads varied, reaching a low of 5.2K in early March but rebounding to 9.6K by the end of the quarter. The game's weekly active users started at 81.4K in early January and ended at 52K in late March.

Cat Snack Bar: Food Games by treeplla Inc. experienced a decline in weekly revenue, starting at $35 and dropping to $13 by the end of March. Weekly downloads also decreased from 11.7K in early January to 4.5K in late March. The weekly active users showed a downward trend, starting at 41.5K and ending at 31.2K.

Burger Please! from Supercent, Inc. had varied weekly revenue, peaking at $50 in late February. Weekly downloads saw a decline from 17.8K in early January to 4.3K by the end of March. However, the game maintained a high number of weekly active users, starting at 264K and ending at 252K.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024